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:: Maya 6 Handbook
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Maya 6 Handbook
Mayaź is one of the most widely used 3D animation programs available. It is used in every major movie and by most special effects and game studios. With its new competitive pricing, its user base continues to grow, and with each new release, Maya expands its already impressive feature set. These new features keep Maya users loyal and anxious to upgrade. The Maya 6 Handbook is a completely updated edition of the best-selling Maya 4.5 Handbook. It not only teaches users how to utilize the new features, but provides a complete guide to the fundamentals of this powerful program. Unlike many books that use a variety of unrelated tutorials, this book uses a complete, practical project for users to work through as they learn to model, render, and animate in Maya. By the conclusion of the book users will understand how and why Maya works, providing them with the knowledge they need to adapt the tools to a variety of tasks and projects. The companion CD-ROM includes all the figures from the book in full color, as well as the Maya files used in the completion of the exercises.Chapter 1: Maya Work Flow and Interface Chapter 2: Getting Started with Modeling Chapter 3: NURBS and Component-Level Editing Chapter 4: NURBS Continued Chapter 5: Component Level Editing and Booleans Chapter 6: SubDivision Surface Modeling Chapter 7: Materials and Texturing Chapter 8: Custom Texture Maps in Materials Chapter 9: Lighting and Rendering Chapter 10: Creating a Skeletal System for a Hummingbird Chapter 11: Animation ? Animating the Hummingbird Appendix A: Which Hardware to Use? Appendix B: About the CD-ROM Index1584503513
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