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Graphic Design
:: Lightwave 7.5 Primer
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Lightwave 7.5 Primer
LightWave is a versatile program that has been used for years in television, film, and games. It is also used to create graphics for print, web, industrial design, architecture, medical imaging, and a variety of other areas. The LightWave 7.5 Primer, is a complete, structured guide to the ins and outs of LightWave. Whether you are just getting started with LightWave, or are an intermediate user needing to hone your skills, this "course in a book" provides all the instruction you need to become proficient. You can work at your own pace through a variety of lessons, tasks, and self-tests that will improve your skills and help you master this powerful program.What is 3D Animation? Basic Concepts of Geometry The Virtual Camera Staging and Lights Keyframing as Choreography Rendering The Final Output Software and System Specific Issues What is so Special About Lightwave Mac, PC, and The Rest Course Material Provided on the CD Frame Storage and Playback Animation Uses and Formats Video and Multimedia Considerations Animation for the Web Images for Print Rendering Elements for Design and Compositing Lightwave; Course Lesson Plan Learning the Basics Basic Lightwave Layout Brief Tour of Layout and Modeler Load and Save Functions How to Render Frames Display and Preview Options The Basic Object Creating a Box in Modeler Using the Mouse to Create Objects Using Numerical Input Commands Naming the Box Surface Modifying the Box Geometry Saving the Box Object Keyframing Objects in Layout Load the Box Object Keyframing the Box into Position Keyframing Camera and Lights Rendering a Frame Texture Attributes Introducing Basic Surface Attributes Altering the Polygon Surfaces Using the Viper Preview Working with Lights How the Lights Work Types of Lights and Their Properties Light Attributes Shadows, Raytrace and Shadow Map Exercises and Self-Tests 1584502223
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