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1. Exploring InDesign CS2

2. 3D Graphics Tutorial Collection

3. 3D Game Programming with Directx 8.0

4. Animation Master 2002: A Complete Guide


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Graphic Design

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Adobe PageMaker 7.0 Illustrated

Adobe PageMaker 7.0 Illustrated
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ISBN: 619109564

This title teaches through a visual, flexible approach how to create desktop publications for print and electronics distribution using Adobe PageMaker.

Our price: $50.95
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Advanced Bryce Creations: Photorealistic 3D Worlds

Advanced Bryce Creations: Photorealistic 3D Worlds
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ISBN: 1584500352

Bryce is a best-selling program used to create stunning scenes and environments. With every new release, its power is enhanced and expanded. For those who have been using Bryce, this book will push their skills to the next level and help them tap into the hidden tools and functionality they may h...

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Advanced Photoshop CS2 Trickery & FX

Advanced Photoshop CS2 Trickery & FX
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ISBN: 1584504471

Advanced Photoshop CS2 Trickery & FX takes digital artists to the next level of creativity by teaching you how to blend your artistic talent seamlessly with the powerful tools of Photoshop CS2. The book assumes a fundamental level of skill with Photoshop and builds upon those skills by helping yo...

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Advergaming Developer's Guide: Using Macromedia Flash MX 2004 and Director MX

Advergaming Developer's Guide: Using Macromedia Flash MX 2004 and Director MX
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ISBN: 1584503165

Learn what Advergames are, how to use them, and how to create your own! Welcome to the world of Advergaming! Interactive games are one of the fastest growing forms of entertainment and theyíre on track to exceed movie ticket sales. Using them as an advertising tool, however, is a relatively new ...

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Algorithms & Data Structures: The Science Of Computing

Algorithms & Data Structures: The Science Of Computing
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ISBN: 1584502509

While many computer science textbooks are confined to teaching programming code and languages, Algorithms and Data Structures: The Science of Computing takes a step back to introduce and explore algorithms -- the content of the code. Focusing on three core topics: design (the architecture of algo...

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Animating Real-Time Game Characters

Animating Real-Time Game Characters
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ISBN: 1584502703

Learn the basics of what makes a great character model and gain new insights to the many issues facing the character animator. Using the tried and proven methods found in Animating Real-Time Game Characters, you'll quickly bring your character animation to the next level. Find detailed coverage o...

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Animation Master 2002: A Complete Guide

Animation Master 2002: A Complete Guide
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ISBN: 1584502363

Whether you are just beginning in 3D or are new to Animation:Master, you?ll learn the skills and fundamentals needed to master this incredibly powerful, low-cost program. Beginning with a detailed review of the tools, Animation:Master 2002: A Complete Guide leads you through the important feature...

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ANT: The Java Build Tool In Practice

ANT: The Java Build Tool In Practice
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ISBN: 1584502487

Ant: The Java Build Tool in Practice is a desktop guide and reference for this Java-based application building tool. Beginning with an overview of Ant, including the basics of installation and file handling, you will find details on the syntax and basic descriptions of the core commands. Subseque...

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Applied Software Engineering with Apache Jakarta

Applied Software Engineering with Apache Jakarta
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ISBN: 1584502460

Applied Software Engineering with Apache Jakarta Commons is a software engineering based guide to the Apache Jakarta Commons components (e.g., Betwixt, Digester, Discovery, Collections), other Apache projects such as Ant, the Axis Web Service toolkit, and the popular JUnit framework. The book emp...

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Authorware 6

Authorware 6
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ISBN: 766820068

By focusing on what you will need to know in the "real" world and working through exercises in Authorware 6, you will learn to create highly interactive training and educational applications for delivery across the Web, LANs, and on CD-ROMs. Everything you need to know to become a skilled user i...

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