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Producing Interactive Television

Producing Interactive Television
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ISBN: 1584500220

The concept of Interactive Television (ITV) is not an easy one to pin down. It has taken many forms, spurned good and not-so good connotations, and has confused the public and experts alike. Producing Interactive Television aims to unravel the confusion by taking an in-depth look into how the mer...

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Professional 3D With ElectricImage Universe

Professional 3D With ElectricImage Universe
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ISBN: 1584502444

Professional 3D with Electric Image Universe covers the latest release of Electric Image Universe 4.0 (formerly known as ElectricImage). This new version consists of major refinements and workflow adjustments, a lower price, and new cross-platform support (Windows, Solaris, and Mac OS). Written f...

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Professional Short Films with Autodesk 3ds Max

Professional Short Films with Autodesk 3ds Max
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ISBN: 1584504153

Animated short films are a unique form of storytelling that allows you to bring your characters and ideas to life. If you?ve ever considered telling your own visual story but haven?t been sure of how to get started, you?ve come to the right place. Written by experienced animators and producers, t...

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Professional Web Design: Techniques and Templates

Professional Web Design: Techniques and Templates
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ISBN: 1584503653

Whether you are an intermediate Web designer looking to take your sites to the next level or a more experienced designer looking to improve your professional skills, you will find the tools to meet your needs in Professional Web Design: Techniques and Templates, Second Edition. This completely up...

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Program Mutliplayer FPS Direct X

Program Mutliplayer FPS Direct X
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ISBN: 1584503637

If you have experience with C++ and DirectX and have always wanted to program your own game, this is the book for you. Programming a Multiplayer FPS in DirectX takes you from the basic game design to a fully functioning game! All of the source code, assets, and tools are included?you just work th...

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Programming Believable Characters For Computer Games

Programming Believable Characters For Computer Games
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ISBN: 1584503238

Computer games have evolved from simple, little programs to major Hollywood-type productions. And today's player expectations have kept pace with this evolution - they expect truly believable gaming environments with complex stories, characters, and action. To achieve this quality, developers nee...

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Programming Dynamic Character Animation

Programming Dynamic Character Animation
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ISBN: 1584500573

This book focuses on the programming that is needed to create and animate 3D models, and to render them using Direct3D or OpenGL hardware acceleration. The book and accompanying CD-ROM describe the full path, starting with source code for a rendering engine and animator. The engine can be used to...

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Programming Vertex & Pixel Shaders

Programming Vertex & Pixel Shaders
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ISBN: 1584503491

When newer graphics cards started offering a programming interface to their graphics-processing unit (GPU), there was a fundamental change from fixed-function to programmable graphics hardware. This fundamental change offers a whole new level of opportunities for real-time graphics programmers. u...

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Project Dreamweaver MX

Project Dreamweaver MX
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ISBN: 1401811124

Start using MacromediaŽ Dreamweaver? today to make web sites with logos, menus, forms, tables, and more! Project Dreamweaver MX features 20 high-interest projects to lead readers, step-by-step, to a complete understanding of the whys and hows of using one of today's leading programs for creating ...

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PROJECT FLASH MX

PROJECT FLASH MX
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ISBN: 1401826016

Bring Web pages to life with eye-catching animation, interactive graphics, deluxe menu systems, and many other cool and creative features! Project Flash MX features 20 hands-on projects designed to lead readers, step-by-step, to a thorough understanding of the ?whys? and ?hows? of today?s most p...

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