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A First Book of Java
This text blends Gary Bronson's successful experience teaching introductory programming courses with key elements students need to know when programming in Java. Like the other books in Bronson's "First Book of" series, its purpose is to provide students with the tools, techniques, and understanding necessary to create and maintain Java programs at an introductory level. Part 1: Creating Programs 1. Getting Started 2. Values, Variables, and Operations 3. Assignments and Interactive Input 4. Selection 5. Repetition 6. Modularity Using Methods 7. Strings and Characters 8. Arrays Part 2: Creating Classes 9. Introduction to Classes 10. Additional Class Capabilities Part 3: Creating Swing-Based GUIs 11. Visual Programming Basics 12. Additional Components and Event Handlers Part 4: Additional Programming Topics 13. File I/O 14. Additional Capabilities Appendices: A: Operator Precedence Table B: UNICODE Character Code C: Compiler Options D: Specifying Locale E: Leading Space Formats F: Creating and Using Packages G: Creating and Using a Keyboard Input Class H: Applets I: Real Number Storage J: Selected Odd-Numbered Exercise Solutions 534369235
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