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C4D 9.5: Real-World 3D Animation Production

 C4D 9.5: Real-World 3D Animation Production Cinema 4D 9.5: Real-World 3D Animation Production teaches how to produce commercial-quality 3D animation using Maxon’s, powerful and affordable, Cinema 4D...Author: Larry Mitchell ISBN: 1-58450-437-4Pub Date: January 6, 2006Format: Paperback/CD (Windows/Mac ) - 416 pages

“Larry adeptly shows why and how Cinema 4D belongs in any serious 3Dproduction pipeline."
    -- Anson Call, Assistant Professor, Iowa State University

BookDescription

Cinema 4D 9.5: Real-World 3D Animation Production teaches how to producecommercial-quality 3D animation using Maxon’s, powerful and affordable, Cinema4D. Written for 3D animation professionals, hobbyists, and students, thispractical, hands-on book uses real-world projects to teach the entire productionprocess. Beginning with a review of how to model photorealistic objects, thebook progresses through creating custom materials, cloth simulation, andcharacter animation, to video game and simulation techniques.

The book takes a software-integrated approach to 3D animation production with afocus on Cinema 4D and how to use it in concert with several other applications.This Cinema 4D-centric approach shows how real-world 3D animation productionchallenges can be met, not only with a great tool, but with a great tool box.

Throughout the book, you’ll learn a highly efficient workflow for creating 3Dcharacter animation with C4D. You’ll learn various ways of producing motiongraphics by integrating Adobe® Photoshop, and After Effects®, with C4D.You’ll explore projects that use BodyPaint to extend your ability to createfantasy and control the realism of how image maps relate to their objects. Andyou’ll use Right Hemisphere Deep Creator 2 and Code Gardener’s XPort 1.3 toexplore methods for animating video games and simulations. Some experience with3D animation is assumed, but all levels of users will be challenged to expandtheir skills. 416pp.

Key Features

  • Teaches professional-quality animation production skills using C4D 9.5
  • Uses a variety of real-world objects in the projects to model and then animate, including an SUV, a Mocca rigged human character, and video sequence textures
  • Details C4D 9.5 enhancements, including the content browser, the new full blown atmospheric generator Sky plug-in, and enhanced object baking, ambient occlusion, and more
  • Details the entire production process for beginners, and provides experienced 3D animators with insightful techniques and tips
  • Includes a companion DVD containing all project files, their finished results, sample data, more than 20 hours of video tutorials covering every project in the book, a demo of C4D 9 and other relevant demos

On The DVD

  • COLOR FIGURES: All book images in full color
  • PROJECT FILES: All tutorials files for each project
  • VIDEO TUTORIALS: Video versions of the tutorials to give you an “over the shoulder,” how-to guided tour through each project
  • GOODIES: Content used in the tutorials, plus extra image textures, 3D models, motion textures, Photo Objects, and motion capture data
  • TUTORIAL MOVIES: A demo reel of the finished movies for the tutorials
  • DEMO SOFTWARE: C4D Demo Maxon, Right Hemisphere Deep Creator, UZR Imodeller 3D, e-Frontier Poser 6, Serious Magic Ultra 2, Code Gardener XPort 1.3

SystemRequirements

MINIMUM: Mac OS X 10.3 or Windows 2000 / XP, 512MB RAM, CPU 1GHz. SUGGESTED:Mac OS X 10.3 or Windows 2000 / XP 1024MB RAM, CPU 2 GHz, QuickTime, currentOpenGL capable graphics card, CD-ROM-drive, hard drive. Depending on license,Macintosh or Windows only

Author Bio

Larry Mitchell (Ocoee, FL) has been working as a digital media artistand producer for the past 20 years creating graphics and software for TV shows,arenas, video games, and commercials. He has taught and lectured on computeranimation at international conferences and various colleges and high schools,including Orlando College, Valencia Community College, Lyman High School, TokyoInstitute of Technology, and KEIO University. He has also used his animationexpertise at Top Gun Entertainment, Panasonic (Osaka Japan), as CEO of LiquidDigital Dream Studios, Inc., and is now the CEO of Liquid Digital Entertainment(http://ld-e.com/ent).

Author: Larry Mitchell 

ISBN: 1-58450-437-4
Pub Date: January 6, 2006
Format: Paperback/CD (Windows/Mac ) - 416 pages

 

 

 

1584504374

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Quantity50 item(s) available
Weight2.00 lbs
Price: $49.95

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